simSPACE Systems-dynamics urban-forest game · one tile · hover or tap any control to learn it 2026 · Spring · season 0
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soil (darker = richer) street canyon cell bee bird seed · sapling · grown · transplanted (ring)

Climate, the time machine

2026 now
19502000now20502100
Springgrow
Summerheat · bees
Autumnseeds · birds
Wintercull · rest

Slide through the years. The canopy you grow meets the climate of the year you choose.

Critical Zone section

The Critical Zone is the thin living skin of the Earth, from the treetops to the bedrock (Arènes, Latour & Gaillardet 2018, Giving depth to the surface). The atmosphere runs fast; the subsurface runs slow. Tap a cell to read it.

Species deck

Traits are qualitative game parameters, grounded in common urban-forestry behaviour (Tilia and Crataegus feed pollinators, Sorbus berries feed birds, Platanus over-shades narrow canyons). They are not measured field data. Neighbourhood effects follow Schelling's checkerboard (Schelling 1971): packing one species into a local patch breeds discontent (a red ring), so it thins and a diverse mosaic self-organises across the seasons.

Tools

In hand: nothing yet

Tap a cell to select it.

Read the microclimate infrared.city analyses, on this tile

Tree stocks

Seeds
0
Saplings
0
Grown
0
Transplanted
0

Flows this season appear after the first fast-forward.

Living system

Species diversity
0.00 H′
Canopy comfort
0 idx
Bees
0
Birds
0

Stability score, the goal

0 / 100

Self-stabilising events: 0 / 3

Plant and fast-forward to begin. Diversity feeds the pollinators and seed-dispersers that let the canopy regenerate itself.
OBLIVION

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